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 FreeOrionreleaseBack
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   (3 votes)
Website:www.freeorion.org/
Maintainer:ptitSeb
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Version:0.4.6.04
Filesize:160.61 Mb
Category:Game
Sub-Cat:StrategyGame
Redistribute:Allowed
Added:Sep 20, 2015
Updated:Oct 18, 2016
Downloads:350
Package Author: ptitSeb
Description:
FreeOrion is a free, open source, turn-based space empire and galactic conquest (4X) computer game being designed and built by the FreeOrion project. FreeOrion is inspired by the tradition of the Master of Orion games, but is not a clone or remake of that series or any other game.
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Additional Info
Here is FreeOrion, an open source tactical space trading and conquest game.

The game use glshim and the speed is ok (for turn by turn game), and also use Python so the wxPython.pnd must be present too.

The relatively low res screen of the Pandora make it quite difficult to play. By default, the game will be on 800x480, so some field may be out of screen. If you use "fake-screen-res" (on by default for Gigahertz and Rebirth), you can also choose 800x600 or 1024x600 virtual resolution. All dialog will fit the screen then, but some text will be more difficult to read.

At least but not least, this game use quite some memory, so a Swapfile is mandatory for CC user, and probably a good idea for Rebirth/Gigahertz.

The game as many parameters to tweak, so maybe the GUI can be adapted...

History log
========
Build 04
-----------
* Uptade to 0.4.6 sources
* Update libs
* Switch to Tremor instead of Vorbis for ogg

Build 03
-----------
* Falled back to 0.4.5 sources
* Removed lto (so "New Game" actually work)

Build 02
-----------
* Latest sources
* New build, with lto (may be slightly faster)
* wxPython should unmount correctly now at exit

Build 01
-----------
* Initial build
* Some Pandora adaptations (screen size / res)

A thread is open here: http://boards.openpandora.org/topic/18583-freeorion/
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Comments
ptitSeb
12/10/2015 06:21 UTC
v0.4.5.01
@nogbu: nice finding! I'll try to make a new build (with updated sources) soon with that change.
nobgu
11/10/2015 23:04 UTC
v0.4.5.01
Found the reason for not unmounting cleanly: the wxpython unmount pnd_run call is missing the -b parameter (and then it is trying to unmount the freeorion union)
nobgu
10/10/2015 12:57 UTC
v0.4.5.01
It asserted when dragging to the bottom of the production queue. Also line width for star lane drawing seems to be ignored. Nonetheless great port!
nobgu
10/10/2015 12:56 UTC
v0.4.5.01
freeorion: /home/seb/git/freeorion/GG/src/GUI.cpp:404: void GG::GUIImpl::HandleMouseDrag(unsigned int, const GG::Pt
ptitSeb
08/10/2015 10:17 UTC
v0.4.5.01
@nobgu: yes, I have also noticed that something, the "runtime" pnd (wxpython or monort) doesn't unmount cleanly. But like you, I haven't found the cause of this.
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